A fireside chat with Soyeon Jung – UI/UX Artist
Q: What did you do before joining Dodreams?
A: Most recently I worked on concept art and UI design for game projects at both Supercell and Next Games. Before that I worked as a UI/UX Designer for a Finnish startup, which developed social AR gamification apps.
Q: What do you do at Dodreams?
A: I work mostly on the in-game communication of our games, in the form of UI/UX design.
Q: When you’re not busy crafting amazing player experiences at work, what do you like to do?
A: After I moved to Finland, I got really into outdoor activities such as camping, sauna (naturally) with ice water swimming, golf, ice skating and snowboarding.
Q: What’s the coolest project you’ve worked on?
A: That’s a really hard question, as I’ve been fortunate to work on so many cool things. What stands out was my first job in the industry – working on gamified AR apps – just because of it being such an interesting new challenge to me. I really enjoyed learning UI/UX design in addition to creating art. Working on the Blade Runner franchise at Next Games was also quite special, as I’m a huge fan of the movies!
Q: What kind of games do you want to make in the future?
A: I want to make games that are easily approachable and super fun. Games that anyone can enjoy, regardless of how much “gaming” experience you have.